Posts Tagged ‘simcraft’

Basic simcraft walk through

December 24, 2010 Leave a comment

So today I’m going to talk about something often mentioned, but not often used by a lot of players, and seemingly miss-understood by most players as well. Its often talked about, either given a godly status or absolute crap status. The truth likely lies somewhere in between. I view simcraft as an invaluable tool in looking at some complex/hard to model comparisons, such as comparing (in wotlk) ISL vs the 3% hit talent whos name I can’t think of the top of my head. In current terms it can be useful for looking at things such as mana feed vs Imp life tap and doom and gloom.

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In which Blizzard deserves cupcakes for doing a good job

November 13, 2010 2 comments

So the initial simcraft numbers are out for level 85. And boy oh boy, did blizzard do a good job of balancing.

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Scaling factors

October 27, 2010 Leave a comment

Sta=0.0350  Int=4.6378  SP=3.1804  Hit=6.3289  Crit=2.7720  Haste=1.4481  Mastery=3.0874

Above are the scale factors for destruction, if you’re in BiS gear. You’ll notice that haste is not very valued, yet everyone says that haste is awesome and you should reforge for haste where you can, so why are these values so different? What aren’t they telling us?

Before diving into this, this post is in regarding to some light theory crafting using something called scaling factors, if you don’t know what these are, then it might be worth a skip at least until I do a ‘what are scaling factors?’ post and then this might make a bit more sense. But the shortest version possible is that it tells you what each point of a stat will give you in terms of DPS (in “Theory”). So the TL;DR; Always take generic scale factors you get from a website with a rather large grain of salt.

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