Posts Tagged ‘game balance’

My take on hybrids vs pures

May 20, 2011 1 comment

So this is a DPS blog, and one of the major ongoing, most over talked subjects is the giant hybrid vs pure argument. So I guess this wouldn’t really be a real DPS blog unless I waffled about it for a while.

That and I’ve been trying to write a blog post for the last week and it just won’t be written, so I’m going to try something I’ve been considering for a while.

I’m going to try and talk a bit about the history of pures and hybrids (although I’m bound to get some of it wrong), and then I’m going to take a look at where they are now, and what I view as the current philosophy of pures and hybrids, and how they are balanced. Read more…


Game balance, how does it work?

April 6, 2011 2 comments

So today, for my first post in months, I’m going to talk about something very ‘meta game’. I’m going to talk about balance in general, over all DPS classes/specs, then I’m going to try and tie it back to warlocks, and to some degree all classes, and why some things need to change.

Read more…