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What happens when all 3 specs are ‘even’

Today I’m going to talk about something a little different. Something interesting is happening in wow, that I don’t think we’ve seen before. The level of balance between the 3 warlock specs is currently such that, unlike before, there is no ‘real’ top spec. No spec that is 10-20% ahead of the others. At the same time we now have more tools than ever before to assess how well a spec is performing, not just in a sim, but in real raiding conditions, here I am talking about sites like stateofdps.com and the stratfu kamagami tools. These sites look at logging websites and pull out the top dps parses from sites like world of logs, and then take averages and other mathy things to give us some interesting information.

So what impact does this, and will this have on us? Assuming blizzard can keep the same almost razor edge balance up.

With all 3 specs being so closely balanced, this allows for each specs own strengths and weakness’ to come into play. If we look over the various encounters we can see that they almost all have wildly different mechanics, some require high AE damage, and reward as such. Others reward those who can line their CDs up with damage buffs the boss provide us. How ever these mechanics come together in complicated and unique ways, and they affect various DPS classes and specs differently.

So just what our the web sites telling us? Is there anything prevalent to warlocks? The short answer is yes. What we are seeing is that demo is slightly behind on most fights, how ever it still does shine on a few fights, so its not so far behind as not to be considered ever. We also see that destruction and affliction trade places as the top spec on a almost fight to fight basis.

What does this tell us on a higher level? Something that is probably going to be a hard concept for a lot of people to get their heads around. There is no top spec at the moment.

It is now a matter of the ‘top’ spec is dependant upon the encounter, and knowing your spec well enough to be able to take advantage of any minor advantage you get from playing that spec on that particular encounter, and hopefully as blizzard buffs demonology, we’ll see them more frequently trade places with affliction and destruction as the top spec. Unlike the past where there was a ‘top spec’ that was 10-20% ahead of the other specs. This pushed most serious players away from that spec, and unless there was a significant advantage for a particular fight (Yogg-saron with 0 lights I’m looking at you) there wasn’t reason enough to stray from that spec.

  1. January 17, 2011 at 9:47 am

    The only time I worry about “top spec” is so I don’t want to kill myself when my DPS is low (& naturally so) or so I don’t gloat over others when it’s higher.

    When the 3 specs are balanced, for me at least it lets me see how the other specs would do in a boss fight. It’s rather boring when every boss strat is done with an affliction perspective or with a destruction perspective, simply because that happens to be the theoretical “best” spec for the tier. It’s insanely interesting to see others do it differently — almost inspiring to try that other spec out if that doesn’t sound too cheesy — even if half the toolbox is the same anyway.

    • January 17, 2011 at 11:42 am

      Agreed. Its interesting to look at a fight and trying to figure out what you can do to make it easier on people, either through doing more damage, or some other intangible method.

      What situational spell can I use here?

  1. January 17, 2011 at 9:28 am

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