Today I’m going to try and go over some of the issues facing warlocks today in pve, in a “state of …” type post, they seem to be rather popular to be written about now. I’m going to try and stay away from listing “fixes”, blizzard has a ridiculous number of tuning nobs these days, they can fix things without to much hassle.
I also think that while all of our specs pull “respectable” DPS numbers, that doesn’t mean we aren’t “broken” and don’t have issues pertaining to the class. To quote a blue from some time ago (I believe it was GC at last years blizzcon, but I could be wrong), if the best rogue spec was to sit at range and spam knife throws/fan of knifes to do competitive DPS, that would be broken and in need of being fixed. While I don’t think we are in quiet as a extreme case as that, I believe we do have issues that could be looked at.
Also, in advance, I’m sorry, this sorta ended up being a bit of a wall of text, possibly the biggest I’ve ever written on here.
You may have missed it, but a few weeks ago (by now at least) drain life was nerfed.
Drain Life now deals 25% less damage.
This essentially ended the reign of the drain life spec. But why? Was this a pvp nerf? A pve nerf? I’m going to delve into it, and try to figure out why this was so urgent that it has to be hot fixed NOW (well then) instead of waiting for a patch
This post is still current for 4.2. Although it should be noted that Affliction drain life is no longer considered “viable” by a lot of people in 4.2. As such I’ve updated the title etc.
So your a warlock, and your fairly new at this whole warlock thing and EJ is overwhelming, or perhaps your just being lazy? Maybe you switch between all the specs fairly often and need a reference point for it all, or maybe it’s your 10′th alt and you need a quick reference for it. Well here’s my quick and dirty guide to the various rotations, specs, glyphs and stats for the 3 warlock specs.
Keep in mind, if your serious about raiding, this isn’t a full substitute for Reading through the various EJ sources or doing the research yourself. I’ve glossed over several things, and made generalizations, things like rotations and stats can have various subtleties and changes based on your gear and specific stats.
Important note: Demonology changes went in this patch that created the need for 2 specs. Both a single target spec and a multiple (2-3) target spec, both specs can AE effectivly.
So without further ado;
Once again (I say this far to often it seems) sorry for the lack of posts over the last 2 weeks or so, I’ve been somewhat sick, which surprise surprise has ruined my concentration and ability to write.
But your probably not to interested in that, and more interested in the new patch that’s dropping within the next few days (or so I’m led to believe) (or maybe has dropped by the time your reading this) with some tasty changes for warlocks. So read after the break for a condensed version about the changes.
Today I’m going to talk about something a little different. Something interesting is happening in wow, that I don’t think we’ve seen before. The level of balance between the 3 warlock specs is currently such that, unlike before, there is no ‘real’ top spec. No spec that is 10-20% ahead of the others. At the same time we now have more tools than ever before to assess how well a spec is performing, not just in a sim, but in real raiding conditions, here I am talking about sites like stateofdps.com and the stratfu kamagami tools. These sites look at logging websites and pull out the top dps parses from sites like world of logs, and then take averages and other mathy things to give us some interesting information.