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	<title>Comments for Emberstorm</title>
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	<link>http://emberstorm.wordpress.com</link>
	<description>Warlocks; Badassidry is just one of our many services. Enquire within.</description>
	<lastBuildDate>Wed, 11 Jan 2012 22:53:45 +0000</lastBuildDate>
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		<title>Comment on Int regen mechanics by The problem with cataclysm healing &#124; Emberstorm</title>
		<link>http://emberstorm.wordpress.com/2010/12/02/int-regen-mechanics/#comment-257</link>
		<dc:creator><![CDATA[The problem with cataclysm healing &#124; Emberstorm]]></dc:creator>
		<pubDate>Wed, 11 Jan 2012 22:53:45 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=242#comment-257</guid>
		<description><![CDATA[[...] What does that actually mean? It means that in almost all cases your regen needs as a healer are taken care of as part and parcel of the intellect you stacked to meet your throughput needs. Currently anyone who&#8217;s anyone knows that intellect is king. Its something I&#8217;ve talked about before. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] What does that actually mean? It means that in almost all cases your regen needs as a healer are taken care of as part and parcel of the intellect you stacked to meet your throughput needs. Currently anyone who&#8217;s anyone knows that intellect is king. Its something I&#8217;ve talked about before. [...]</p>
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		<title>Comment on insert horrible pun here about moping up cataclysm here by Paul</title>
		<link>http://emberstorm.wordpress.com/2011/12/27/insert-horrible-pun-here-about-moping-up-cataclysm-here/#comment-238</link>
		<dc:creator><![CDATA[Paul]]></dc:creator>
		<pubDate>Fri, 30 Dec 2011 21:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=578#comment-238</guid>
		<description><![CDATA[PvE scenarios are there as a response to the well-received dynamic content of Rift.   And they serve a very useful purpose: allowing PvE casuals to practice their rotations and basic combat skills in a low stress environment outside of dungeons or raids.   Anything that lets bad players improve their muscle memory is going to be a good thing for the game.]]></description>
		<content:encoded><![CDATA[<p>PvE scenarios are there as a response to the well-received dynamic content of Rift.   And they serve a very useful purpose: allowing PvE casuals to practice their rotations and basic combat skills in a low stress environment outside of dungeons or raids.   Anything that lets bad players improve their muscle memory is going to be a good thing for the game.</p>
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		<title>Comment on DS 10 Normal: In review by velidra</title>
		<link>http://emberstorm.wordpress.com/2011/12/23/ds-10-normal-in-review/#comment-217</link>
		<dc:creator><![CDATA[velidra]]></dc:creator>
		<pubDate>Fri, 23 Dec 2011 11:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=560#comment-217</guid>
		<description><![CDATA[In short, yes.

In long, you either need to have good dps to kill the mutated corruption before the second impale, or well stacked cooldowns to survive the second impale.

Things can also get interesting in phase 2 (or 5 I guess?) when he spawns the 2 elementium terrors spawn.]]></description>
		<content:encoded><![CDATA[<p>In short, yes.</p>
<p>In long, you either need to have good dps to kill the mutated corruption before the second impale, or well stacked cooldowns to survive the second impale.</p>
<p>Things can also get interesting in phase 2 (or 5 I guess?) when he spawns the 2 elementium terrors spawn.</p>
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		<title>Comment on DS 10 Normal: In review by silou</title>
		<link>http://emberstorm.wordpress.com/2011/12/23/ds-10-normal-in-review/#comment-215</link>
		<dc:creator><![CDATA[silou]]></dc:creator>
		<pubDate>Fri, 23 Dec 2011 08:23:02 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=560#comment-215</guid>
		<description><![CDATA[Is Madness of Deathwing doable with 1 tank ?]]></description>
		<content:encoded><![CDATA[<p>Is Madness of Deathwing doable with 1 tank ?</p>
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		<title>Comment on State of warlocks 4.2 by velidra</title>
		<link>http://emberstorm.wordpress.com/2011/06/28/state-of-warlocks-4-2/#comment-196</link>
		<dc:creator><![CDATA[velidra]]></dc:creator>
		<pubDate>Tue, 20 Sep 2011 02:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=527#comment-196</guid>
		<description><![CDATA[I didn&#039;t say it wasn&#039;t complicated enough. I mentioned it was a overly simplistic and long rotation. This is to say that there are a lot of steps, and in my opinion (and that of many others) there are simply to many steps. Its adding things into the rotation for the sake of it.

Granted this is still just my opinion, but you could make a 1 button rotation and people would find that &quot;fun&quot;.

While you may now be at the stage of there being enough in the rotation to overwhelm you during a boss fight, or at least keep you entertained, I feel (again, along with others) that the rotation simply doesn&#039;t keep you interested and engaged after the 300th boss.

I guess what I&#039;m saying is that destro feels like a rotation thats designed for the first few boss kills not the 300th (hey thats a cool way to put it).]]></description>
		<content:encoded><![CDATA[<p>I didn&#8217;t say it wasn&#8217;t complicated enough. I mentioned it was a overly simplistic and long rotation. This is to say that there are a lot of steps, and in my opinion (and that of many others) there are simply to many steps. Its adding things into the rotation for the sake of it.</p>
<p>Granted this is still just my opinion, but you could make a 1 button rotation and people would find that &#8220;fun&#8221;.</p>
<p>While you may now be at the stage of there being enough in the rotation to overwhelm you during a boss fight, or at least keep you entertained, I feel (again, along with others) that the rotation simply doesn&#8217;t keep you interested and engaged after the 300th boss.</p>
<p>I guess what I&#8217;m saying is that destro feels like a rotation thats designed for the first few boss kills not the 300th (hey thats a cool way to put it).</p>
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		<title>Comment on State of warlocks 4.2 by Jen</title>
		<link>http://emberstorm.wordpress.com/2011/06/28/state-of-warlocks-4-2/#comment-195</link>
		<dc:creator><![CDATA[Jen]]></dc:creator>
		<pubDate>Fri, 16 Sep 2011 02:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=527#comment-195</guid>
		<description><![CDATA[Destro not complicated enough?..I&#039;d say it&#039;s quite satisfying if I do say so myself.  It would appear it&#039;s not overly complicated for me and not too easy.. I hit 85 very recently and found the rotation to be exactly what it should be for the most part. Comparatively to other classes Destruction has more complexity in many cases (my point, they&#039;re not all that easy, esp during boss fights when you&#039;ve got to pay more attention to what the boss does and less to vital dots). Those who do not play Warlocks play Shadow Priests if I&#039;m not mistaken to get away from this difficult (to them) rotation. Destruction out of the three Warlock specs is the easyiest, but.. I tend to have more fun this way and apparently the Warlock next to me fighting a training dummy agrees with me. This player had an immense amount of exp as a destro lock and being a warlock in general, and found Destro to be his fav aswell. He chose it not for the dps, but rather the rotation, you either like the rotation or you don&#039;t, and if you don&#039;t then you&#039;ll want something to be wrong with it so blizz will fix it and satisfy your want. In other words, this is your opinion. You say there is something wrong with Destro but.. it&#039;s just that you don&#039;t enjoy the rotation, and not everyone does... I come acrossed little to no problems during fights, idk what you&#039;re talking about honestly the problems don&#039;t exist for me..]]></description>
		<content:encoded><![CDATA[<p>Destro not complicated enough?..I&#8217;d say it&#8217;s quite satisfying if I do say so myself.  It would appear it&#8217;s not overly complicated for me and not too easy.. I hit 85 very recently and found the rotation to be exactly what it should be for the most part. Comparatively to other classes Destruction has more complexity in many cases (my point, they&#8217;re not all that easy, esp during boss fights when you&#8217;ve got to pay more attention to what the boss does and less to vital dots). Those who do not play Warlocks play Shadow Priests if I&#8217;m not mistaken to get away from this difficult (to them) rotation. Destruction out of the three Warlock specs is the easyiest, but.. I tend to have more fun this way and apparently the Warlock next to me fighting a training dummy agrees with me. This player had an immense amount of exp as a destro lock and being a warlock in general, and found Destro to be his fav aswell. He chose it not for the dps, but rather the rotation, you either like the rotation or you don&#8217;t, and if you don&#8217;t then you&#8217;ll want something to be wrong with it so blizz will fix it and satisfy your want. In other words, this is your opinion. You say there is something wrong with Destro but.. it&#8217;s just that you don&#8217;t enjoy the rotation, and not everyone does&#8230; I come acrossed little to no problems during fights, idk what you&#8217;re talking about honestly the problems don&#8217;t exist for me..</p>
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		<title>Comment on State of warlocks 4.2 by octatch-wyrmrest accord</title>
		<link>http://emberstorm.wordpress.com/2011/06/28/state-of-warlocks-4-2/#comment-188</link>
		<dc:creator><![CDATA[octatch-wyrmrest accord]]></dc:creator>
		<pubDate>Tue, 16 Aug 2011 21:39:58 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=527#comment-188</guid>
		<description><![CDATA[Good post man, haven&#039;t touched my Warlock since 4.1 hit as i was rather sad at how the class played in all specs. Be interesting to start that toon up again and see what has changed since i left the game. Once again nice article, if you could id like to see another post by you on your thoughts of the tier 12 benefits and what this new tier has done to change warlocks usefulness/uselessness in more encounters.]]></description>
		<content:encoded><![CDATA[<p>Good post man, haven&#8217;t touched my Warlock since 4.1 hit as i was rather sad at how the class played in all specs. Be interesting to start that toon up again and see what has changed since i left the game. Once again nice article, if you could id like to see another post by you on your thoughts of the tier 12 benefits and what this new tier has done to change warlocks usefulness/uselessness in more encounters.</p>
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		<title>Comment on Warlock PVE spec cheat sheets for 4.3 by Rhevon</title>
		<link>http://emberstorm.wordpress.com/2011/05/12/warlock-pve-spec-cheat-sheets-for-4-1/#comment-187</link>
		<dc:creator><![CDATA[Rhevon]]></dc:creator>
		<pubDate>Tue, 02 Aug 2011 15:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=483#comment-187</guid>
		<description><![CDATA[I&#039;m in a semi-hardcore raiding guild with ilevel 366 gear and I run a destruction spec. I&#039;ve always been destruction as at least my main spec since 2004. I love the play-style and I&#039;m considered one of our best DPSers easily topping 20k on all Firelands bosses (Except on Rhyolith I run demo/affliction) and capping out at 24k on Baleroc and Staghelm at this time - i&#039;m certain with 375+ gear that I can obtain between 26-30k in these same boss scenarios - 2-4k less than the affliction ceiling. It is my nature to do a lot of research and of course one can&#039;t help but notice the widely accepted fact that affliction and demo are the best specs to play right now based solely on number parses. 

I feel this being held over my head b/c my raid leader sees what I do as destro and has frequently talked to me about affliction/demo b/c he&#039;s under the assumption that if I can do what I do as destro then my affliction/demo dps would be exponentially even better. The fact of the matter though is that destro/affliction/demo are all very distinctly different play-styles and as of 4.2 demo focuses on mastery while affliction/destro still warrants haste - so there&#039;s an itemization conflict in running affliction or destro primary with a demo secondary. Plus I will concede the fact that affliction/demo AoE are superior to destro at this time. 

One thing I have brought up with our raid leader is that destruction warlocks like myself should really be used for what they are and not be used to address what an affliction or demo lock would be used for - I&#039;m primary target DPS and can be a support AoE, not primary AoE and multi-target dots. I&#039;m still one of our top 3 primary DPSers so how can I get him to think of me that way and if he wants some more AoE or 3+ multitarget dots in the group to bring a demo/affliction warlock. They&#039;d be a great complement frankly. Ragnaros is a perfect example - destro lock great for Sons of Flame and primary damage on Rag and very survivable due to Nether Ward and mobility which is about 75% of the fight.

I&#039;m a bit on the fence as to what to do for a secondary spec and how to satisfy the various roles I&#039;m expected to fill in a raid. What should I do?]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m in a semi-hardcore raiding guild with ilevel 366 gear and I run a destruction spec. I&#8217;ve always been destruction as at least my main spec since 2004. I love the play-style and I&#8217;m considered one of our best DPSers easily topping 20k on all Firelands bosses (Except on Rhyolith I run demo/affliction) and capping out at 24k on Baleroc and Staghelm at this time &#8211; i&#8217;m certain with 375+ gear that I can obtain between 26-30k in these same boss scenarios &#8211; 2-4k less than the affliction ceiling. It is my nature to do a lot of research and of course one can&#8217;t help but notice the widely accepted fact that affliction and demo are the best specs to play right now based solely on number parses. </p>
<p>I feel this being held over my head b/c my raid leader sees what I do as destro and has frequently talked to me about affliction/demo b/c he&#8217;s under the assumption that if I can do what I do as destro then my affliction/demo dps would be exponentially even better. The fact of the matter though is that destro/affliction/demo are all very distinctly different play-styles and as of 4.2 demo focuses on mastery while affliction/destro still warrants haste &#8211; so there&#8217;s an itemization conflict in running affliction or destro primary with a demo secondary. Plus I will concede the fact that affliction/demo AoE are superior to destro at this time. </p>
<p>One thing I have brought up with our raid leader is that destruction warlocks like myself should really be used for what they are and not be used to address what an affliction or demo lock would be used for &#8211; I&#8217;m primary target DPS and can be a support AoE, not primary AoE and multi-target dots. I&#8217;m still one of our top 3 primary DPSers so how can I get him to think of me that way and if he wants some more AoE or 3+ multitarget dots in the group to bring a demo/affliction warlock. They&#8217;d be a great complement frankly. Ragnaros is a perfect example &#8211; destro lock great for Sons of Flame and primary damage on Rag and very survivable due to Nether Ward and mobility which is about 75% of the fight.</p>
<p>I&#8217;m a bit on the fence as to what to do for a secondary spec and how to satisfy the various roles I&#8217;m expected to fill in a raid. What should I do?</p>
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		<title>Comment on Warlock PVE spec cheat sheets for 4.3 by velidra</title>
		<link>http://emberstorm.wordpress.com/2011/05/12/warlock-pve-spec-cheat-sheets-for-4-1/#comment-181</link>
		<dc:creator><![CDATA[velidra]]></dc:creator>
		<pubDate>Fri, 01 Jul 2011 01:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=483#comment-181</guid>
		<description><![CDATA[Its typically considered a DPS gain to not clip the ISF buff and instead get a extra incinerate/conflag/chaos bolt in there. If you can keep the gab small enough then the cast you start without the ISF buff will end with it up, and will benefit from it. I would caution from casting DoTs during that period though, losing 8% on immolate (and hence conflag)/corruption/bane of doom would be a rather large loss.]]></description>
		<content:encoded><![CDATA[<p>Its typically considered a DPS gain to not clip the ISF buff and instead get a extra incinerate/conflag/chaos bolt in there. If you can keep the gab small enough then the cast you start without the ISF buff will end with it up, and will benefit from it. I would caution from casting DoTs during that period though, losing 8% on immolate (and hence conflag)/corruption/bane of doom would be a rather large loss.</p>
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		<title>Comment on Warlock PVE spec cheat sheets for 4.3 by Drew Mac</title>
		<link>http://emberstorm.wordpress.com/2011/05/12/warlock-pve-spec-cheat-sheets-for-4-1/#comment-180</link>
		<dc:creator><![CDATA[Drew Mac]]></dc:creator>
		<pubDate>Fri, 01 Jul 2011 00:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://emberstorm.wordpress.com/?p=483#comment-180</guid>
		<description><![CDATA[Thanks for the great guide! I have a question,
[q]Soul fire to keep up the improved soul fire buff, attempt to time it so it will drop of, but only briefly (think of it as a old school dot, get as close to 100% uptime, without hitting 100% uptime)[/q]
Would it not be wise to let Soulfire hit just inside of the buff going off for that extra 8% damage on it?
Thanks,
Drew Mac]]></description>
		<content:encoded><![CDATA[<p>Thanks for the great guide! I have a question,<br />
[q]Soul fire to keep up the improved soul fire buff, attempt to time it so it will drop of, but only briefly (think of it as a old school dot, get as close to 100% uptime, without hitting 100% uptime)[/q]<br />
Would it not be wise to let Soulfire hit just inside of the buff going off for that extra 8% damage on it?<br />
Thanks,<br />
Drew Mac</p>
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