So I guess I’m back to blogging now. Go me. A bit of an explanation I guess, over the last little while I’ve had a fun time, I’ve managed to go from raider, to officer, to GM. Oh god. GM! :|.Raid leader usually too. Finding my rhythm as GM, and other related tasks have taken up a lot of my time. As well as some fun RL (real life) stuff, like buying and moving into my own apartment.
So today I’m going to attempt to look back at DS10 and give it a review of sorts. Does the instance hold up? Is it any “good”? Which bosses are boring and annoying? Which are decent? Which are actually enjoyable?
This post is still current for 4.2. Although it should be noted that Affliction drain life is no longer considered “viable” by a lot of people in 4.2. As such I’ve updated the title etc.
So your a warlock, and your fairly new at this whole warlock thing and EJ is overwhelming, or perhaps your just being lazy? Maybe you switch between all the specs fairly often and need a reference point for it all, or maybe it’s your 10′th alt and you need a quick reference for it. Well here’s my quick and dirty guide to the various rotations, specs, glyphs and stats for the 3 warlock specs.
Keep in mind, if your serious about raiding, this isn’t a full substitute for Reading through the various EJ sources or doing the research yourself. I’ve glossed over several things, and made generalizations, things like rotations and stats can have various subtleties and changes based on your gear and specific stats.
Important note: Demonology changes went in this patch that created the need for 2 specs. Both a single target spec and a multiple (2-3) target spec, both specs can AE effectivly.
So without further ado;